Sims 4 Retail Decor Sims 4 Fashion Wall Art

2014 video game

2014 video game

The Sims four
Sims4 Rebrand.png

2019–present box art

Programmer(southward) Maxis[a]
Publisher(due south) Electronic Arts
Director(s)
  • Michael Duke
  • Berjes Enriquez
  • Jim Rogers
  • Robert Vernick
Producer(due south)
  • Kevin Gibson
  • Grant Rodiek
  • Ryan Vaughan
Designer(s)
  • Eric Holmberg-Weidler
  • Matt Yang
Creative person(southward)
  • Magnus Hollmo
  • Samantha Miceli
  • Steven Ross
Writer(southward) Danielle von Mayrhauser
Composer(s) Ilan Eshkeri
Series The Sims
Platform(south)
  • Microsoft Windows
  • macOS
  • PlayStation 4
  • Xbox One
Release Microsoft Windows
  • NA: September 2, 2014
  • EU/AU: September 4, 2014
  • Great britain: September five, 2014
macOS
  • WW: Feb 17, 2015
PlayStation 4, Xbox I
  • WW: November 17, 2017
Genre(s) Social simulation
Mode(s) Single-player

The Sims 4 is a 2014 social simulation game adult by Maxis and published past Electronic Arts. Information technology is the fourth major title in The Sims series, and is the sequel to The Sims 3 (2009). The Sims 4 was announced on May half-dozen, 2013, and released in September 2014 for Microsoft Windows; versions for PlayStation 4, and Xbox One were subsequently released in 2017.

The Sims 4 focuses on its improved character creation and housebuilding tools, besides as deeper in-game simulation with the new emotion and personality systems for Sims. The Sims 4 has received many paid downloadable content packs since its release. Eleven expansion packs, 11 "game packs", xviii "stuff packs", and eleven "kits" take been released. The most recent expansion pack is Cottage Living, released on July 22, 2021. Additionally, many gratuitous updates have been released throughout the game'southward lifespan that include major features and additions to the game, such as the add-on of swimming pools, grapheme customization options, and terrain tools.

The game received mixed reviews upon its release, with the majority of criticism directed towards its lack of content and missing features compared to previous entries in the serial.

Gameplay [edit]

The Sims iv is a strategic social simulation video game, similar to preceding titles in the series. At that place is no primary objective or goal to achieve, and instead of fulfilling objectives, the player is encouraged to brand choices and appoint fully in an interactive environs.[1] [2] The focus of the game is on the simulated lives of virtual people called "Sims", and the player is responsible for directing their actions, attention to their needs, and helping them attain their desires.[1] [three] Players control their life and explore different personalities which change the fashion the game plays out. "Simoleon" (§) is the unit of measurement of currency used in the game.[i] Players tin can play with pre-existing Sims and families, or create their own in Create-a-Sim.[ii] [3]

Sims primarily make money past getting a job, or selling crafted items such every bit paintings and garden produce.[1] Sims need to develop skills for jobs and crafting items, for case, Sims in the Culinary career track demand to exist proficient in the Cooking skill. Players tin identify their Sims in pre-synthetic homes or build and furnish houses in Build mode, and so upload them onto an online commutation named the Gallery.[one] Optional add-ons and expansion packs expand the number of features, tools, and objects available to play with.[4]

Create-a-Sim [edit]

In The Sims 4 's Create-a-Sim way, sliders are removed in favor of straight mouse manipulation.

Create-a-Sim is the main interface for creating Sims in The Sims 4, and is significantly changed from previous The Sims games. Sliders for adjusting facial and bodily features are removed, and replaced by direct mouse manipulation.[one] [v] [vi] Past clicking, dragging, and pulling with the mouse, players may directly dispense the facial and bodily features of a Sim, such every bit trunk parts like the abdomen, breast, legs, arms and feet.[7] [two] Selections of pre-made designs of Sims are bachelor to choose from, and range in body shape and ethnicity.[7]

Sims accept 7 life stages: baby, toddler, child, teenager, immature developed, developed, and elder. All life stages can be created in Create-a-Sim, with the exception of the baby life stage. Toddlers were absent from the original game release, but were added via a patch in 2017.[8]

Each Sim has three personality traits, and an aspiration containing its own special trait.[one] [2] Traits class the personality of a Sim, and significantly affect a Sim's beliefs and emotions.[9] [6] Aspirations are lifelong goals for Sims, Sims become a reward trait for completing an aspiration, which gives them an advantage in deportment relevant to the aspiration.[ten] Sims can as well have likes and dislikes that determine aesthetics and activities Sims prefer.[xi]

There are hairstyles, with several hair color options, for both male person and female Sims. All clothing options are available across all outfits, and players are immune up to five outfits per category. There is a filter console where wear options tin exist sorted by color, material, outfit category, fashion choice, style, content and packs.[6]

Gender options for Sims were expanded in a 2016 patch, allowing for greater liberty of gender expression. With this update, hairstyles and outfits can exist worn by whatsoever Sim of any gender, and pregnancy is now possible regardless of gender.[12] [xiii] The diverseness of pare tones in the game was greatly expanded in a 2020 patch. With this update, the skin colors of Sims are set by dividing them into warm, neutral and common cold tones, and the transparency and saturation of pare tones and makeup colors can be adapted to the histrion's desired color.[14]

Build mode [edit]

Build mode in The Sims 4 adds several tools for resizing, moving and cloning entire rooms.

Build style is the main interface for constructing and furnishing houses and lots in The Sims 4. Purchase manner, the interface for buying house furnishings in previous games, is merged into Build mode.[15] Some locked items may be unlocked through the progression of career levels or cheats.[16]

The Sims 4 features a revamped, room-based Build mode. Entire buildings and rooms tin can be moved beyond a lot, including all objects, floor and wall coverings, doors and windows.[17] In that location is too a search function to search for Build mode objects.[18] There are pre-made rooms that tin can be placed instantly. Wall heights can exist adjusted. Players can also place downward fully furnished rooms in a diverseness of styles.[18] [two] [1] Pond pools and ponds can be constructed with their respective tools.[xix] [20]

Walls can now take three unlike heights, to be set up for each level of a building.[xviii] Windows tin can be moved up or downwardly vertically along a wall. Windows tin can also be automatically added to rooms, then adjusted by the actor every bit needed. Columns automatically stretch or contract to lucifer the tiptop of the walls on a particular level, and can be added to railings.[18] Foundations tin be added to or removed from a edifice, and the height of the foundation can be adjusted.[18] One-half walls can be built, in many height options. 50- and U-shaped stairs can be constructed, besides as ladders.[21] [22] Platforms can be constructed to adjust the height of a room'due south floor.[23]

Gallery [edit]

The Gallery is an online exchange for actor-generated content in The Sims 4.[24] It allows players to share Sims, families, households, rooms and buildings with other players, and allows players to download creations by other players within the game.[i] Unlike the Exchange networks in previous titles, the Gallery is fully integrated into The Sims 4, and content tin be added to the Gallery straight from inside the game, or downloaded and immediately used in-game.[25] [1] The Gallery is also attainable through The Sims four website, or the now-defunct mobile app.[26] The Gallery was made available to the PlayStation four and Xbox One versions of The Sims 4 in 2020.[27]

Worlds [edit]

Worlds in The Sims 4
Earth Associated pack
Willow Creek Base of operations game
Oasis Springs Base game
Newcrest Base game (via a patch)
Granite Falls Outdoor Retreat
Magnolia Promenade Get to Work
Windenburg Get together
San Myshuno Metropolis Living
Forgotten Hollow Vampires
Selvadorada Jungle Chance
Brindleton Bay Cats & Dogs
Del Sol Valley Get Famous
StrangerVille StrangerVille
Sulani Island Living
Glimmerbrook Realm of Magic
Britechester Notice Academy
Evergreen Harbor Eco Lifestyle
Batuu Star Wars: Journey to Batuu
Mt. Komorebi Snowy Escape
Henford-on-Bagley Cottage Living
Tartosa My Wedding Stories

In The Sims 4, a globe is a collection of individual neighborhoods inside a unmarried playable map.[28] Sims tin visit unlike worlds without having to move houses, and Sims from inactive households may occasionally be seen visiting other worlds. Nigh lots tin can be visited directly from the map, and will have a unique lot consignment. Hugger-mugger lots cannot exist visited from the map, and can only exist accessed through interacting with neighborhood civilities, or through active careers.[29] [one] Additional worlds are introduced to the game via patches, expansion packs and "game packs".[30]

Unlike The Sims 3, The Sims 4 does not have an open globe feature, and travelling between lots will require a loading screen. Neighborhoods, however, allow some open up world functionality by allowing Sims to explore freely within the neighborhood'southward boundaries. Switching between worlds likewise brings up a loading screen; players can jump between worlds by going into map view or by using the phone to travel.[31] [1]

The Sims 4 comes with three worlds: Willow Creek – a New Orleans-inspired world, Oasis Springs – a Southwestern The states-inspired world, and Newcrest – a world containing bare lots complimentary for the thespian to build upon.[1] [32] Additional worlds are included in expansion packs and game packs, with the added world ordinarily being a core feature of the pack. For example, Island Living introduces a tropical island earth named Sulani, Jungle Run a risk introduces a Latin American-inspired vacation world named Selvadorada, Get Together introduces a European-inspired world named Windenburg, and Snowy Escape introduces a snow-capped mountainous Japanese-inspired earth named Mt. Komorebi.[30] [4]

Emotions [edit]

Emotion is a gameplay mechanic introduced in The Sims 4. Information technology builds upon the mood system of Sims in previous titles, but is more easily affected by in-game events and social interactions with other Sims.[1] [33] Positive and negative moodlets (a blazon of buff) influence the electric current emotion of a Sim. The current emotional state of a Sim is depicted in the lower left corner of the screen while playing.[1]

In that location are several ranges of emotions. Sims may reach one stage of an emotion, and then progress to a second, more extreme phase of the same emotion.[33] Some emotions may lead to a third stage, which is an extreme emotional stage that can lead to emotional expiry, if the extreme emotion is non resolved.[34] [35]

Development [edit]

Development of The Sims 4 began as an online multiplayer title, nether the working title of "Olympus".[36] It was planned to comprise online multiplayer gameplay, as part of publisher Electronic Arts's (EA) programme to release more online multiplayer titles. EA labels president Frank Gibeau stated in 2012, "I have non greenish-lit one game to be developed as a single player experience. Today, all of our games include online applications and digital services that make them alive 24/seven/365."[37]

Still, these plans were changed later the negative launch reception of SimCity in March 2013, as well developed by Maxis, which was plagued with widespread technical and gameplay problems related to the game'south mandatory network connection.[38] [36] Equally a event, development for The Sims four pivoted back to a unmarried-role player title.[39] [forty] The switch in format occurred relatively belatedly in development – an alternating version of the promotional site leaked in August 2013 indicated that online functions were still nowadays,[36] and remnants of this planned online functionality remain in the game's files. An net connexion is only required during the initial installation process, for game activation with an Origin account.[41] [42]

British neoclassical composer Ilan Eshkeri composed the game's orchestral soundtrack, which was recorded at Abbey Road Studios and performed by the London Metropolitan Orchestra.[43] [44]

The Windows and macOS versions of The Sims four have all-encompassing modernistic support, equally per tradition in the main The Sims serial. There are two types of mods: script mods and custom content.[45] Script mods are written in Python, typically modifying or adding gameplay mechanics.[46] [47] In that location is besides a big diversity of custom content available, such as custom hairstyles, article of clothing, pare tones and furniture.[45] The game was upgraded from Python iii.3.5 to 3.7.0 in a 2018 patch, which broke compatibility with existing script mods. All incompatible script mods have to be updated for the patch.[48]

Marketing and release [edit]

Gameplay demos of The Sims 4 's Create-a-Sim characteristic at Gamescom 2013

In May 2013, Electronic Arts confirmed that The Sims 4 was in development, and would be scheduled for release in 2014.[49] The Sims 4 was officially unveiled via gameplay demos and release trailers in August 2013 at Gamescom.[50]

On May 14, 2014, producer Ryan Vaughan unveiled another Create-a-Sim trailer on YouTube. This included a preview of what pre-made Sims would look like in The Sims iv.[51] The development squad unveiled some other trailer on May 28, 2014, that showcased the new Build mode features.[52] [53] Additional game footage and the release date were revealed at the Electronic Entertainment Expo (E3) on June ix, 2014, and the game'due south North American release date of September ii, 2014 was announced.[53] [54] The Sims four was later released on September 4, 2014, in the European Union, Australia and Brazil.

A gratis playable demo of the Create-a-Sim feature was made available for download on Aug 12, 2014.[51] [55] [5]

EA announced a collaboration in 2019 with Italian designer Moschino. The collaboration includes a collection of pixel fine art clothing inspired by the franchise, and a Moschino-themed stuff pack.[56] A reality competition TV series, The Sims Spark'd, premiered on TBS on July 17, 2020, featuring twelve contestants from popular YouTube channels in The Sims community.[57] Contestants are tasked with challenges inside The Sims 4 to create characters and stories post-obit the challenge's themes and limitations.[57]

The "Sims Sessions" music festival was a limited-time event hosted from June 29 to July 7, 2021, which was accessible inside a special area in the game earth.[58] Singers Bebe Rexha, Glass Animals frontman Dave Bayley, and Joy Oladokun recorded Simlish versions of their songs "Sabotage", "Heat Waves", and "Breathe Again", respectively, for their in-game performances during the result.[58]

Reception [edit]

The Sims 4 received mixed reviews from critics upon release. Review aggregator site Metacritic gave The Sims four a score of 70% based on 74 reviews, indicating "mixed or average reviews".[59] The PlayStation iv and Xbox Ane versions, released in 2017, both received a score of 66%.[60] [61]

Many reviewers criticized The Sims 4 'due south lack of features and missing content compared to previous titles, specially The Sims iii 's Create-a-Style and open up earth features. Frequent loading screens and glitches were besides mentioned.[68] [69] [63] Lee Cooper of Hardcore Gamer described The Sims iv equally a "half-hearted feel wrapped in a neat and pretty package".[64] Jim Sterling of The Escapist noted an "overall lack of engagement", and declared that "The Sims 4 is basically The Sims 3, only shrunken and sterile".[70] Kevin VanOrd of GameSpot stated, "The Sims iv 's biggest problem is that The Sims 3 exists".[63] Kallie Plagge of IGN was disappointed by the lack of "absurd objects" in place of missing content, concluding, "it'south a good start to what may eventually be expanded into a smashing Sims game, but it's not at that place withal".[65] Nick Tan of Game Revolution describes the game as a "instance study for loss disfavor", noting frustration amid Sims fans due to the missing features and content, concluding that the game is "woefully incomplete, despite being unexpectedly solid and entertaining in its electric current state."[62]

On the positive end, reviewers praised the game's new emotion and multitasking systems, visual design, revamped Build fashion, and the Gallery feature. Plagge of IGN stated that she did not need micromanage Sims' interactions with the multitasking system, and described the Build manner improvements as "universally heady".[65] Cooper of Hardcore Gamer described the new Create-a-Sim equally a "veritable hodgepodge of options", despite the lack of Create-a-Style.[64] VanOrd of GameSpot praised the visual and sound design, and the combination of the emotion and multitasking systems every bit a "sheer delight".[63] Tan of Game Revolution noted the "unbelievable" quality of the character animations, intuitive Create-a-Sim, and stated the Gallery feature is "swift and elementary".[62] Chris Thursten of PC Gamer highlighted the new graphical fashion, improve animations, and stated that the emotion system "changes the experience and flow of the game".[67] Alexander Sliwinski from Joystiq praised the new search function in Build mode.[66]

Sales and revenue [edit]

The Sims four has 36 million players worldwide across all platforms as of 2021, and has generated over $1 billion of total acquirement as of 2019.[71] [72] NetBet released a survey in 2021 on video game revenue data, estimating that The Sims 4 brings in $462 million annually.[73] [74]

At release, The Sims four was the kickoff PC game to top the all-format video game charts in two years.[75] In 2018, EA reported that the game had 10 meg players.[76] In 2020, the game had a total of 20 million players, and 10 million monthly active users.[77] [78]

Controversies [edit]

Missing features [edit]

Early in the evolution procedure, it was revealed that Create-a-Style, a color customization characteristic introduced in The Sims 3, would not be added to The Sims 4, in lieu of other features. Maxis appear through a serial of tweets that the game would ship with a "stripped-downward" version of story-progression (a gameplay mechanic controlling neighborhood autonomy), and that basements, grocery stores, schools and work locations would not be featured in the game.[79] [lxxx]

These announcements sparked criticism among players, who speculated that the exclusion of arguably core features were intended to be left out for paid downloadable content, or in social club to make rushed deadlines.[81] [82] [83] Maxis contended that information technology was "not possible for us to include every single characteristic and slice of content we added to The Sims iii over the last five years", just clarified that they may be able to add these features dorsum in at some point in the future.[82] [83] Producer Graham Nardone attributed the sacrifice of "standard" gameplay features to time constraints, complexity and distribution of developers, the comparative lack of available developers to some areas of production to other areas, as well as chance factors.[84] [83]

Producer Rachel Franklin later acknowledged the concerns of players in an official blog post, explaining that Maxis was focused on The Sims 4 's new core game engine technologies, and that the sacrifices the squad had to make were a "difficult pill to swallow". Franklin stated that the squad was focused "delivering on the vision set up out for The Sims 4", and were focused on the new features such as Sim emotions, as well as the improved Create-a-Sim and Build/Buy manner. Hence, the new features detracted focus from other features such as adding swimming pools and the toddler Sim life stage,[85] [83] which have since been added to the game via free patches.[86] [viii]

Post-release content and updates [edit]

In response to players' complaints about missing features, Maxis pledged to introduce additional content to The Sims 4 via gratuitous patches.[87] Patches regularly include content and feature additions to the game. Added content include additional corrective options and clothing in Create-a-Sim, and piece of furniture and color options in Build mode.[87] [88] Notable features added via patches include pools, toddler Sim life stage, the Newcrest world, gender customization in Create-a-Sim, hot tubs, a calendar interface, gameplay scenarios, and a Neighbourhood Stories neighbor organization.[87] [89] [90] As of 2022, Maxis has continued to release content updates for the game, and has committed to back up the game "for years to come".[91]

Maxis began releasing paid downloadable content packs for the game from 2015 onwards. Expansion packs focus on major new features, with many objects, clothes, styles, worlds and life states are geared towards the pack's major theme. "Game packs" also add new features, objects, clothes, styles, worlds and life states, similar to expansion packs, albeit at a smaller scale.[92] "Stuff packs" are minor content packs which usually only add objects and pocket-size gameplay features. "Kits" are the smallest content packs, with each kit exclusively focusing on adding Build mode items, Create-a-Sim items, or gameplay additions.[93] Critic reviews for most of the game'south expansion packs have been positive, receiving "mostly favorable reviews" according to review aggregator site Metacritic.[94]

A 64-bit version of The Sims four was patched into the game in 2015.[95] The 32-bit version of the game remained included alongside the 64-bit version, until the introduction of the Legacy Edition in 2019.[96] The Legacy Edition of The Sims iv is maintained for backward compatibility purposes, for Windows PCs unable to run the 64-bit version, and Macs that exercise not support the Metal graphics API. Information technology does not support content packs released after Realm of Magic, and does non receive whatever farther content updates.[96]

Maxis revealed a rebrand to The Sims 4 in July 2019, introducing redesigned logos, branding colors, and a new game interface. All box arts for the base game, expansion packs, game packs and stuff packs were redesigned every bit well.[97] In 2021, EA affirmed their commitment to long-term support for The Sims iv, for "10 years, fifteen years, or more than", citing a "shift across the entire games industry to back up and nurture our communities long-term".[98]

Star Wars: Journeying to Batuu [edit]

Star Wars: Journey to Batuu, the ninth game pack for The Sims iv, was appear on August 27, 2020. The game pack declaration was received negatively by players, who felt it de-prioritized features that were yet missing from the game, and indicated this pack release was part of Maxis' roadmap for the game in 2020, and that Maxis had worked on information technology for months.[99] [100] Others presumed that it was a contractual obligation given EA's ownership of the Star Wars video game franchise.[101] [102]

An independent poll, hosted before the release of the pack, asked players what themes they would similar to run into in futurity The Sims 4 content packs; Star Wars came in concluding out of twenty-one possible choices.[103] Executive producer Lyndsay Pearson addressed the criticism in a series of tweets on September one, 2020, taking responsibleness for approving the Star Wars pack, merely antiseptic that Maxis simultaneously works on and listens to feedback for other themes for the game.[104] [105] [99]

Multifariousness of skin tones [edit]

Since its release, The Sims 4 had been receiving complaints from players about the lack of realistic peel tones for Sims, particularly for darker-skinned Sims.[106] [107] Amira Virgil, improve known as Xmiramira, who develops custom content for the game for darker-skinned Sims, had been disquisitional of the game's lack of diversity options in Create-a-Sim.[108] [109] Post-obit her advent on the reality Goggle box series The Sims Spark'd, her mods for boosted dark peel tones for Sims received increased media attention.[108] [109] [110] Following this, Pearson posted a video on Twitter in August 2020, stating that the evolution team would set up the visual artifacts of the current skin tones and bring new skin tones into the game.[111] [110]

Pearson further reiterated these sentiments in a blog postal service on The Sims official website in September 2020, stating that the development team was committed to expanding representation in the game.[112] Updates to skin tones for Sims were introduced in a December 2020 patch, which include adaptable sliders that modify the brightness of the skin colors, as well every bit significantly more pare tone presets.[113] [114] Maxis consulted custom content creators, including Xmiramira, during the process of creating the update.[114] Sliders for makeup were also introduced, and then makeup on Sims would better match the new skin tones.[115]

My Wedding Stories [edit]

My Wedding Stories, the eleventh game pack for The Sims four, was announced on February 8, 2022. One day afterwards the pack announcement, Maxis stated that they volition non release the pack in Russian federation, citing video game laws prohibiting content promoting homosexuality equally a societal norm.[116] [117] [118] Nevertheless, due to histrion backlash, Maxis reversed their decision and released the pack in Russia, unaltered and unchanged.[119] [120] Every bit of March 2022, Electronic Arts has suspended video game sales in Russia, due to the ongoing Russian invasion of Ukraine.[121]

Additionally, later My Wedding Stories'south February 23 release, it received criticism from players and reviewers for its numerous bugs and glitches, which significantly affect the game'southward master wedding ceremony consequence characteristic.[122] [123] The pack received a score of 65% on Metacritic, the everyman score for a The Sims four game pack to date.[124] Maxis released a patch to accost some of these glitches on March 31.[125] [126]

Expansion packs [edit]

Name Release date Description
Get to Work PC:
  • NA: March 31, 2015
  • European union: Apr 2, 2015
Console:
  • WW: March 20, 2018
Allows Sims to run their own business and introduces iii active careers: Physician, Detective, and Scientist, and adds the world of Magnolia Promenade, with iv retail lots.
Get Together PC:[127]
  • NA: December 8, 2015
  • EU: December 10, 2015
Console:
  • WW: September 11, 2018
The pack focuses on socializing, partying, creating and managing clubs, forth with a European-inspired world named Windenburg.
Metropolis Living PC:
  • NA: November 1, 2016
  • European union: Nov 3, 2016
Console:
  • WW: November fourteen, 2017
Introduces a city world named San Myshuno and allows Sims to rent apartments, sing karaoke, and become to festivals.[128]
Cats & Dogs PC:
  • WW: November 10, 2017
Panel:
  • WW: July 31, 2018
Allows Sims to ain cats and dogs, along with the power to build and manage vet clinics.[129] It adds a world named Brindleton Bay.
Seasons PC:
  • WW: June 22, 2018
Console:
  • WW: November 13, 2018
Adds weather, seasons, holidays and a new botanist profession.[130]
Get Famous PC:
  • WW: November 16, 2018
Panel:
  • WW: February 12, 2019
Adds a glory system, an acting career and a new world catered towards filmmaking and famous Sims. Adds a world named Del Sol Valley, inspired by Los Angeles and Hollywood.[131]
Island Living PC:
  • WW: June 21, 2019
Console:
  • WW: July 16, 2019
The pack focuses on relaxation, island life, exploring the ocean in many ways, enjoying various beach activities, and reintroduces mermaids every bit a playable life land.[132]
Discover University PC:
  • WW: November xv, 2019
Console:
  • WW: Dec 17, 2019
Re-introduces the college experience to the game, and adds robots, roommates, new careers, and the new campus globe of Britechester, where two rival universities are located.[133]
Eco Lifestyle
  • WW: June five, 2020
The pack focuses on sustainability, sustainable living, renewable free energy and crafting.
Snowy Escape
  • WW: November 13, 2020
Introduces winter-based activities in a Japanese-based world named Mt. Komorebi.
Cottage Living
  • WW: July 22, 2021
The pack focuses on state life, farming and various farm animals, forth with an England-inspired rural world named Henford-on-Bagley.

Game packs [edit]

Proper noun Release date Description
Outdoor Retreat PC:
  • WW: January 13, 2015
Panel:
  • WW: December four, 2018
Adds a new world called Granite Falls. Sims tin can vacation outdoors in a national park. Adds the Herbalism skill, besides every bit outfits, objects, and game interactions related to outdoor activities.
Spa Day PC:
  • WW: July 14, 2015
Console:
  • WW: April 18, 2019
Adds the Spa lot type. Adds massages, meditation, mud baths, saunas, yoga, and a new Wellness skill, as well as new outfits, objects and game interactions relating to spas.
Dine Out PC:
  • WW: June seven, 2016
Console:
  • WW: Jan 8, 2018
Allows Sims to visit, build and run their own restaurants. Restaurant owners tin can experiment with new foods and employ staff. Also includes new outfits and objects relating to restaurants.
Vampires PC:
  • WW: January 24, 2017
Console:
  • WW: Nov fourteen, 2017
Adds the Vampire life state, with different powers and weaknesses. Adds a globe named Forgotten Hollow. Too includes a new aspiration, lot traits and new outfits and objects relating to vampires.
Parenthood PC:
  • WW: May xxx, 2017
Console:
  • WW: June 19, 2018
Allows young adult and older Sims to control and shape their child or teen'southward life. Additions include acne and school projects. Toddlers, children, and teen Sims can at present be rebellious to their parents and other siblings. Parents tin can discipline children by being strict or nurturing.
Jungle Adventure PC:
  • WW: Feb 27, 2018
Console:
  • WW: December iv, 2018
Adds a destination globe named Selvadorada. Includes new food, trip the light fantastic moves, music, article of clothing and objects relating to Latin American culture. Ancient artifacts and mysterious relics can be excavated and examined.
StrangerVille PC:
  • WW: Feb 26, 2019
Console:
  • WW: May xiv, 2019
Adds a world named StrangerVille. The world adds a storyline with a mystery to be solved. Also includes a new aspiration, clothing and objects.
Realm of Magic PC:
  • WW: September 10, 2019
Console:
  • WW: Oct 15, 2019
Adds a world named Glimmerbrook, with a special location named the Magic Realm. Adds Spellcasters, magical gameplay, and Art Nouveau-style objects and wear.
Star Wars: Journey to Batuu
  • WW: September viii, 2020
Adds a destination world named Batuu with a Star Wars-fashion storyline. Adds new types of aliens and other Star Wars-inspired outfits, objects and characters.
Dream Home Decorator
  • WW: June 1, 2021
Adds an interior decorator active career. Adds several new types of furniture, such as sectional seating, congenital-in stovetops, ovens, and toaster ovens.
My Wedding Stories
  • WW: February 23, 2022
Adds a revamped hymeneals event system, wedding-related events and activities, a earth named Tartosa, every bit well equally several formalwear outfits.

See also [edit]

  • The Sims Mobile
  • The Sims Spark'd
  • List of The Sims video games

Notes [edit]

  1. ^ Blind Squirrel Games co-developed the PlayStation 4 and Xbox One versions

References [edit]

  1. ^ a b c d eastward f grand h i j 1000 fifty m n o "The Sims 4 Players Guide" (PDF). Electronic Arts. Archived (PDF) from the original on April 3, 2021. Retrieved October 3, 2021.
  2. ^ a b c d e Arif, Shabana (August 12, 2020). "How to get started in The Sims 4". gamesradar. Archived from the original on September 30, 2021. Retrieved September thirty, 2021.
  3. ^ a b "The Sims 4: A Complete Beginner's Guide". TheGamer. July 7, 2020. Archived from the original on January 12, 2021. Retrieved September 30, 2021.
  4. ^ a b "All-time Sims four Expansion Packs, Game Packs and Stuff Packs to buy". Digital Spy. September 3, 2021. Archived from the original on October 22, 2021. Retrieved October 3, 2021.
  5. ^ a b Farokhmanesh, Megan (May 14, 2014). "Creation in The Sims 4 will be 'more than intuitive, more powerful'". Polygon. Vox Media. Archived from the original on June 23, 2014. Retrieved June 8, 2014.
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